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Nunzio Paci
Title: Branched deer
Dim: cm 100x80
Tecnique: pencil, oil on canvas
Year: 2013
posted: May 20th • 21:29 They sought to erect a universe upon self-evident truths and decided that if the divine light showed through their handiwork they would neither help it nor hinder it. What was created was more complex sense of awareness in which epistemological doubt gave way to tailwinds of laughter, the strangeness of things to the consolations of philosophy, the bottom lines to butterflies chasing little dragons.
—Paul J. J. Payack, “Memory, Forgetfulness & Being”
Art Credit F. Holland Day
posted: May 20th • 21:24 Kriangkrai Kongkhanun. Spiritual Disease 5, 2009. Woodcut, 200 x 100 cm.
Our game protoype was released today at Yläkaupungin yö. There were quite a lot of testers (aged about 10 to 40). Almost every one of them broke our game in ways we could never have imagined, but that’s what testing is all about. I loved it. Our presentation went quite well.
This is a gameplay clip of the level 3 played by me. The game is still at its pre-alpha stage, so there’s a lot of bugs and incompleteness. But still, even pre-alpha is something!
There’s no audio on the video, which is a shame. The game depends quite heavily on the audio. We have an awesome sound wizard, Santeri, and an awesome voice actor. I’ll post some more clips with the audio later.
+ 0Our game protoype was released today at Yläkaupungin yö. There were quite a lot of testers (aged about 10 to 40). Almost every one of them broke our game in ways we could never have imagined, but that’s what testing is all about. I loved it. Our presentation went quite well.
This is a gameplay clip of the level 3 played by me. The game is still at its pre-alpha stage, so there’s a lot of bugs and incompleteness. But still, even pre-alpha is something!
There’s no audio on the video, which is a shame. The game depends quite heavily on the audio. We have an awesome sound wizard, Santeri, and an awesome voice actor. I’ll post some more clips with the audio later.
posted: May 14th • 20:02 I’ve been working on a digital game project as a producer for about four months now. It’s been such a nice project, but also a tough one. It’s a student project. We’ve got no funding or whatsoever. The days have been long and rough.
It’s only a prototype for now, and nothing kickstarter-worthy. But I don’t remember when was the last time I would have been this proud or satisfied of something I’ve done. We’ve done so much.
We’ve got our first release date on next Saturday on this cultural event Yläkaupungin yö in Jyväskylä. This is our poster for the event!
posted: May 14th • 19:48 “When the tears stopped she daydreamed. She lay on her back on the now rumpled bed and daydreamed of stealing the Pearly Thomas and flying to another country. Of becoming famous and rich and receiving an apology from Weedy Revenall. She daydreamed until all that remained of the day itself was night.”
—Patricia Griffiths, from “Dust”
Photography Credit Sandra Gonzalez